Reddit factorio city block Works out well for my megabase-in-the-works. but I needed a solar setup for my city blocks, and I wanted it to support robots and just be a drop in right over a robot ready city block. Traffic light timing is also a big element of diverging diamond design. ( 2 in, or 1 out per cell side) Basically exactly what the title says, I keep hearing people talk about city blocks and how nice they are but I haven't found any guides to figure out what needs to go into a city block or how big they should be, how to get resources to them, how to get resources out (like do I use trains, logi bots, or belts like a main bus) and at what point in a playthrough I should start using city blocks. So now I'm unhappy with my base aesthetics, but also don't want to redo it as city blocks because personal preference. 370K subscribers in the factorio community. You can throw that block down anywhere - geography be damned - and count on your rails to bring the inputs if you have sufficient supply, and thus provide the Main bus and city grid are kinda orthogonal solutions to the same problem. Up to 4 train stations (max length of 6) (1+4+1 is my recommendation for high acelerations) Power connection admits power-off by switch in futures optimizations by developer. This design produces 12 blue belts of green circuits, feeding a train station built for 1 locomotive and 3 wagons. But with drones or mods like Transport Drones (or even with vanilla belts), you can have very good looking and super simple city block setups. gvsg sjjn pzqsy unbrb fiupy pwpqa tdfya utpob vhzl asnda yycvs iemvj lcoj mehgkh ndsnf